Post by Franny on Mar 22, 2008 23:30:06 GMT -5
300 turns ago, AIVAS gave the dragonriders the knowledge to banish Thread from their lives for good.
55 turns ago, it came back.
A depleted dragonrider force went out to meet it, unprepared, untrained, and terrified - of the 232 who left the Weyr, only 102 made it back.
Ista Island, the first to suffer the consequences of the unexpected menace, was destroyed. The Weyrleaders of the two remaining Weyrs, Ista and High Reaches, along with the Lord Holders, decided that leaving the Northern Continent was the only option they had left, if they were to stay alive.
A mass exodus followed. Over the next turn, the North was evacuated, with everyone moving to the warmer, grub-protected Southern Continent. The Lord Holders re-established themselves, and the weyrfolk found the perfect location for their new home - an extinct volcanic island, which they named Castaway Weyr.
All was well enough, until five turns ago. Gold Palriniath laid an impressive clutch of 32 eggs. When they hatched, everyone was pleased to see that gold Capricath impressed to Myr - but they weren't expecting the three oddities that followed the queen. A purple dragon and two blacks, they burst from their shells and chose their lifemates, much to the shock of those watching.
Now, Pi's purple Miracath and Myr's gold Capricath have both risen - and both laid eggs. There are 28 hardening on the Sands, waiting for their lifemates - but what will come from them?
This brand new game is ready for playing! All positions are currently required, from candidates to riders and everythign in between! There will also be another colour hatching from the current clutches on the Sands - and YOU get to choose it!
Castaway Weyr - Where Everything's Changing.
castawayweyr.proboards41.com/
Code 1
Code:
castawayweyr.proboards41.com/
55 turns ago, it came back.
A depleted dragonrider force went out to meet it, unprepared, untrained, and terrified - of the 232 who left the Weyr, only 102 made it back.
Ista Island, the first to suffer the consequences of the unexpected menace, was destroyed. The Weyrleaders of the two remaining Weyrs, Ista and High Reaches, along with the Lord Holders, decided that leaving the Northern Continent was the only option they had left, if they were to stay alive.
A mass exodus followed. Over the next turn, the North was evacuated, with everyone moving to the warmer, grub-protected Southern Continent. The Lord Holders re-established themselves, and the weyrfolk found the perfect location for their new home - an extinct volcanic island, which they named Castaway Weyr.
All was well enough, until five turns ago. Gold Palriniath laid an impressive clutch of 32 eggs. When they hatched, everyone was pleased to see that gold Capricath impressed to Myr - but they weren't expecting the three oddities that followed the queen. A purple dragon and two blacks, they burst from their shells and chose their lifemates, much to the shock of those watching.
Now, Pi's purple Miracath and Myr's gold Capricath have both risen - and both laid eggs. There are 28 hardening on the Sands, waiting for their lifemates - but what will come from them?
This brand new game is ready for playing! All positions are currently required, from candidates to riders and everythign in between! There will also be another colour hatching from the current clutches on the Sands - and YOU get to choose it!
Castaway Weyr - Where Everything's Changing.
castawayweyr.proboards41.com/
Code 1
Code:
castawayweyr.proboards41.com/